Experienced and passionate 3D artist proficient in industry-standard software such as 3ds Max, Maya, ZBrush, Substance Painter, Marmoset Toolbag, Unreal Engine, and Unity.
I hold a BSc in 3D Animation and Visualization from Glasgow Caledonian University, where I honed my skills in creating captivating game props, immersive environments, and stunning architectural renderings. With a strong foundation in PBR texturing, UV mapping, scene composition, lighting, real-time rendering, and animation principles, I am well-equipped to take on challenging projects in the gaming industry, animation studios, or other creative fields.
If you are seeking a dedicated and skilled 3D artist to elevate your creative projects to new heights, I am ready to bring my passion and expertise to your team!