Andrei Dronca
Andrei Dronca
3D Artist
Glasgow, United Kingdom

Experienced and passionate 3D artist proficient in industry-standard software such as 3ds Max, Maya, ZBrush, Substance Painter, Marmoset Toolbag, Unreal Engine, and Unity.

I hold a BSc in 3D Animation and Visualization from Glasgow Caledonian University, where I honed my skills in creating captivating game props, immersive environments, and stunning architectural renderings. With a strong foundation in PBR texturing, UV mapping, scene composition, lighting, real-time rendering, and animation principles, I am well-equipped to take on challenging projects in the gaming industry, animation studios, or other creative fields.

If you are seeking a dedicated and skilled 3D artist to elevate your creative projects to new heights, I am ready to bring my passion and expertise to your team!

Skills

3D ModelingEnvironment ModelingLow-poly ModelingHigh-poly Modeling3D VisualizationArchitectural VisualizationPBR TexturingTexture BakingTexturingUV MappingDigital SculptingDigital PaintingLightingShadingRenderingReal-time renderingPhysically Based Rendering3D Animation2D AnimationRiggingPost-productionGame DevelopmentGraphic DesignLogo DesignWeb DesignIllustrationMotion GraphicsVideo EditingPhotographyArt Direction3D Scanning

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Unreal Engine
Unreal Engine
Twinmotion
Twinmotion
Marvelous Designer
Marvelous Designer
Arnold
Arnold
V-Ray
V-Ray
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
Animate
Animate
Premiere
Premiere
After Effects
After Effects
Affinity Photo
Affinity Photo
Affinity Designer
Affinity Designer